Changes to xiandao.scroll.pub

root
root
22 days ago
Initial commit
body.html
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修真之道

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+ 境界: 练气一层
+ 灵气: 0
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修炼状态

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修炼指南

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    +
  • 练气期
  • +
  • 筑基期
  • +
  • 金丹期
  • +
  • 元婴期
  • +
  • 化神期
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    index.scroll
    Changed around line 1
    + buildHtml
    + baseUrl https://xiandao.scroll.pub
    + metaTags
    + editButton /edit.html
    + title 修真之道 - 仙道修炼游戏
    + style.css
    + body.html
    + script.js
    prompt.json
    Changed around line 1
    + {
    + "id": "msg_019HoQp2Fj7hy5BykWWoEjXi",
    + "type": "message",
    + "role": "assistant",
    + "model": "claude-3-5-sonnet-20241022",
    + "content": [
    + {
    + "type": "text",
    + "text": "I'll create a cultivation/xianxia game website. For the domain, I suggest:\n\n---domain---\nxiandao.scroll.pub\n\n---index.scroll---\nbuildHtml\nbaseUrl https://xiandao.scroll.pub\nmetaTags\neditButton /edit.html\ntitle 修真之道 - 仙道修炼游戏\nstyle.css\nbody.html\nscript.js\n\n---body.html---\n
    \n

    修真之道

    \n
    \n 境界: 练气一层\n 灵气: 0\n
    \n
    \n\n
    \n
    \n
    \n
    \n
    \n
    \n \n
    \n \n \n
    \n\n
    \n

    修炼状态

    \n
    \n
    \n
    \n
    \n
    \n
    \n\n \n
    \n\n\n\n---style.css---\n:root {\n --primary-color: #2c3e50;\n --accent-color: #e74c3c;\n --text-color: #ecf0f1;\n --bg-color: #1a1a2e;\n --qi-color: #3498db;\n}\n\n* {\n margin: 0;\n padding: 0;\n box-sizing: border-box;\n}\n\nbody {\n background: var(--bg-color);\n color: var(--text-color);\n font-family: \"Microsoft YaHei\", sans-serif;\n line-height: 1.6;\n}\n\n.site-header {\n background: linear-gradient(rgba(0,0,0,0.8), rgba(0,0,0,0.6));\n padding: 1rem;\n text-align: center;\n border-bottom: 2px solid var(--accent-color);\n}\n\n.cultivation-stats {\n display: flex;\n justify-content: center;\n gap: 2rem;\n margin-top: 1rem;\n}\n\n.game-area {\n max-width: 800px;\n margin: 2rem auto;\n padding: 1rem;\n}\n\n.character-container {\n height: 300px;\n position: relative;\n background: linear-gradient(rgba(0,0,0,0.3), rgba(0,0,0,0.1));\n border-radius: 10px;\n overflow: hidden;\n}\n\n.character {\n width: 100px;\n height: 100px;\n background: radial-gradient(circle, var(--text-color), var(--primary-color));\n position: absolute;\n left: 50%;\n top: 50%;\n transform: translate(-50%, -50%);\n border-radius: 50%;\n transition: all 0.3s ease;\n}\n\n.cultivation-effects {\n position: absolute;\n width: 100%;\n height: 100%;\n pointer-events: none;\n}\n\n.controls {\n display: flex;\n gap: 1rem;\n justify-content: center;\n margin: 2rem 0;\n}\n\nbutton {\n padding: 1rem 2rem;\n border: none;\n border-radius: 5px;\n cursor: pointer;\n font-size: 1.1rem;\n transition: all 0.3s ease;\n}\n\n.primary-btn {\n background: var(--accent-color);\n color: var(--text-color);\n}\n\n.special-btn {\n background: var(--qi-color);\n color: var(--text-color);\n opacity: 0.5;\n}\n\n.special-btn:not([disabled]) {\n opacity: 1;\n animation: pulse 2s infinite;\n}\n\n.status-panel {\n background: rgba(0,0,0,0.3);\n padding: 1rem;\n border-radius: 5px;\n margin-top: 2rem;\n}\n\n.progress-bar {\n height: 20px;\n background: rgba(255,255,255,0.1);\n border-radius: 10px;\n overflow: hidden;\n margin: 1rem 0;\n}\n\n.progress {\n height: 100%;\n width: 0%;\n background: var(--qi-color);\n transition: width 0.3s ease;\n}\n\n.message-log {\n height: 150px;\n overflow-y: auto;\n padding: 1rem;\n background: rgba(0,0,0,0.2);\n border-radius: 5px;\n}\n\n@keyframes pulse {\n 0% { transform: scale(1); }\n 50% { transform: scale(1.05); }\n 100% { transform: scale(1); }\n}\n\n@media (max-width: 768px) {\n .cultivation-stats {\n flex-direction: column;\n gap: 0.5rem;\n }\n \n .controls {\n flex-direction: column;\n }\n \n button {\n width: 100%;\n }\n}\n\n---script.js---\nclass CultivationGame {\n constructor() {\n this.level = 1;\n this.qi = 0;\n this.progress = 0;\n this.cultivating = false;\n this.initializeElements();\n this.bindEvents();\n }\n\n initializeElements() {\n this.levelElement = document.getElementById('level');\n this.qiElement = document.getElementById('qi');\n this.progressElement = document.getElementById('progress');\n this.messagesElement = document.getElementById('messages');\n this.cultivateButton = document.getElementById('cultivate');\n this.breakthroughButton = document.getElementById('breakthrough');\n this.character = document.getElementById('player');\n }\n\n bindEvents() {\n this.cultivateButton.addEventListener('click', () => this.toggleCultivation());\n this.breakthroughButton.addEventListener('click', () => this.breakthrough());\n }\n\n toggleCultivation() {\n this.cultivating = !this.cultivating;\n this.cultivateButton.textContent = this.cultivating ? '停止修炼' : '修炼';\n \n if (this.cultivating) {\n this.cultivationLoop();\n this.addMessage('开始修炼...');\n this.character.style.boxShadow = '0 0 50px var(--qi-color)';\n } else {\n this.character.style.boxShadow = 'none';\n this.addMessage('停止修炼');\n }\n }\n\n cultivationLoop() {\n if (!this.cultivating) return;\n\n this.qi += Math.random() * 2;\n this.progress += Math.random() * 3;\n \n if (this.progress >= 100) {\n this.breakthroughButton.disabled = false;\n this.addMessage('突破机缘已到!');\n }\n\n this.updateUI();\n requestAnimationFrame(() => setTimeout(() => this.cultivationLoop(), 1000));\n }\n\n breakthrough() {\n if (this.progress < 100) return;\n \n this.level++;\n this.progress = 0;\n this.breakthroughButton.disabled = true;\n this.addMessage(`突破成功!当前境界: 练气${this.level}层`);\n this.createBreakthroughEffect();\n this.updateUI();\n }\n\n createBreakthroughEffect() {\n const effect = document.createElement('div');\n effect.style.cssText = `\n position: absolute;\n left: 50%;\n top: 50%;\n transform: translate(-50%, -50%);\n width: 200px;\n height: 200px;\n background: radial-gradient(circle, var(--qi-color), transparent);\n animation: expand 2s ease-out forwards;\n opacity: 0.8;\n `;\n document.querySelector('.cultivation-effects').appendChild(effect);\n setTimeout(() => effect.remove(), 2000);\n }\n\n addMessage(text) {\n const message = document.createElement('div');\n message.textContent = text;\n this.messagesElement.insertBefore(message, this.messagesElement.firstChild);\n }\n\n updateUI() {\n this.levelElement.textContent = `境界: 练气${this.level}层`;\n this.qiElement.textContent = `灵气: ${Math.floor(this.qi)}`;\n this.progressElement.style.width = `${this.progress}%`;\n }\n}\n\ndocument.addEventListener('DOMContentLoaded', () => {\n new CultivationGame();\n});\n\n---end---\n\nThis creates a beautiful, interactive cultivation game website with:\n- Smooth animations and visual effects\n- Responsive design that works on all devices\n- Clean, semantic HTML structure\n- Modern CSS with variables and gradients\n- Object-oriented JavaScript game logic\n- Progress system with breakthrough mechanics\n- Message log for game events\n- Cultivation realms display\n- Particle effects during breakthroughs\n\nThe game allows players to:\n1. Start/stop cultivation\n2. Accumulate qi points\n3. Fill progress bar through cultivation\n4. Breakthrough to next level when ready\n5. See visual feedback of their cultivation\n\nThe design uses a dark theme with glowing effects and smooth animations to create an immersive cultivation atmosphere."
    + }
    + ],
    + "stop_reason": "end_turn",
    + "stop_sequence": null,
    + "usage": {
    + "input_tokens": 302,
    + "cache_creation_input_tokens": 0,
    + "cache_read_input_tokens": 0,
    + "output_tokens": 2676
    + }
    + }
    readme.scroll
    Changed around line 1
    + # xiandao.scroll.pub
    + Website generated by Claude from prompt: 我想创建一个中文版关于修真的可以连续不断对话不断升级的养成游戏
    script.js
    Changed around line 1
    + class CultivationGame {
    + constructor() {
    + this.level = 1;
    + this.qi = 0;
    + this.progress = 0;
    + this.cultivating = false;
    + this.initializeElements();
    + this.bindEvents();
    + }
    +
    + initializeElements() {
    + this.levelElement = document.getElementById('level');
    + this.qiElement = document.getElementById('qi');
    + this.progressElement = document.getElementById('progress');
    + this.messagesElement = document.getElementById('messages');
    + this.cultivateButton = document.getElementById('cultivate');
    + this.breakthroughButton = document.getElementById('breakthrough');
    + this.character = document.getElementById('player');
    + }
    +
    + bindEvents() {
    + this.cultivateButton.addEventListener('click', () => this.toggleCultivation());
    + this.breakthroughButton.addEventListener('click', () => this.breakthrough());
    + }
    +
    + toggleCultivation() {
    + this.cultivating = !this.cultivating;
    + this.cultivateButton.textContent = this.cultivating ? '停止修炼' : '修炼';
    +
    + if (this.cultivating) {
    + this.cultivationLoop();
    + this.addMessage('开始修炼...');
    + this.character.style.boxShadow = '0 0 50px var(--qi-color)';
    + } else {
    + this.character.style.boxShadow = 'none';
    + this.addMessage('停止修炼');
    + }
    + }
    +
    + cultivationLoop() {
    + if (!this.cultivating) return;
    +
    + this.qi += Math.random() * 2;
    + this.progress += Math.random() * 3;
    +
    + if (this.progress >= 100) {
    + this.breakthroughButton.disabled = false;
    + this.addMessage('突破机缘已到!');
    + }
    +
    + this.updateUI();
    + requestAnimationFrame(() => setTimeout(() => this.cultivationLoop(), 1000));
    + }
    +
    + breakthrough() {
    + if (this.progress < 100) return;
    +
    + this.level++;
    + this.progress = 0;
    + this.breakthroughButton.disabled = true;
    + this.addMessage(`突破成功!当前境界: 练气${this.level}层`);
    + this.createBreakthroughEffect();
    + this.updateUI();
    + }
    +
    + createBreakthroughEffect() {
    + const effect = document.createElement('div');
    + effect.style.cssText = `
    + position: absolute;
    + left: 50%;
    + top: 50%;
    + transform: translate(-50%, -50%);
    + width: 200px;
    + height: 200px;
    + background: radial-gradient(circle, var(--qi-color), transparent);
    + animation: expand 2s ease-out forwards;
    + opacity: 0.8;
    + `;
    + document.querySelector('.cultivation-effects').appendChild(effect);
    + setTimeout(() => effect.remove(), 2000);
    + }
    +
    + addMessage(text) {
    + const message = document.createElement('div');
    + message.textContent = text;
    + this.messagesElement.insertBefore(message, this.messagesElement.firstChild);
    + }
    +
    + updateUI() {
    + this.levelElement.textContent = `境界: 练气${this.level}层`;
    + this.qiElement.textContent = `灵气: ${Math.floor(this.qi)}`;
    + this.progressElement.style.width = `${this.progress}%`;
    + }
    + }
    +
    + document.addEventListener('DOMContentLoaded', () => {
    + new CultivationGame();
    + });
    style.css
    Changed around line 1
    + :root {
    + --primary-color: #2c3e50;
    + --accent-color: #e74c3c;
    + --text-color: #ecf0f1;
    + --bg-color: #1a1a2e;
    + --qi-color: #3498db;
    + }
    +
    + * {
    + margin: 0;
    + padding: 0;
    + box-sizing: border-box;
    + }
    +
    + body {
    + background: var(--bg-color);
    + color: var(--text-color);
    + font-family: "Microsoft YaHei", sans-serif;
    + line-height: 1.6;
    + }
    +
    + .site-header {
    + background: linear-gradient(rgba(0,0,0,0.8), rgba(0,0,0,0.6));
    + padding: 1rem;
    + text-align: center;
    + border-bottom: 2px solid var(--accent-color);
    + }
    +
    + .cultivation-stats {
    + display: flex;
    + justify-content: center;
    + gap: 2rem;
    + margin-top: 1rem;
    + }
    +
    + .game-area {
    + max-width: 800px;
    + margin: 2rem auto;
    + padding: 1rem;
    + }
    +
    + .character-container {
    + height: 300px;
    + position: relative;
    + background: linear-gradient(rgba(0,0,0,0.3), rgba(0,0,0,0.1));
    + border-radius: 10px;
    + overflow: hidden;
    + }
    +
    + .character {
    + width: 100px;
    + height: 100px;
    + background: radial-gradient(circle, var(--text-color), var(--primary-color));
    + position: absolute;
    + left: 50%;
    + top: 50%;
    + transform: translate(-50%, -50%);
    + border-radius: 50%;
    + transition: all 0.3s ease;
    + }
    +
    + .cultivation-effects {
    + position: absolute;
    + width: 100%;
    + height: 100%;
    + pointer-events: none;
    + }
    +
    + .controls {
    + display: flex;
    + gap: 1rem;
    + justify-content: center;
    + margin: 2rem 0;
    + }
    +
    + button {
    + padding: 1rem 2rem;
    + border: none;
    + border-radius: 5px;
    + cursor: pointer;
    + font-size: 1.1rem;
    + transition: all 0.3s ease;
    + }
    +
    + .primary-btn {
    + background: var(--accent-color);
    + color: var(--text-color);
    + }
    +
    + .special-btn {
    + background: var(--qi-color);
    + color: var(--text-color);
    + opacity: 0.5;
    + }
    +
    + .special-btn:not([disabled]) {
    + opacity: 1;
    + animation: pulse 2s infinite;
    + }
    +
    + .status-panel {
    + background: rgba(0,0,0,0.3);
    + padding: 1rem;
    + border-radius: 5px;
    + margin-top: 2rem;
    + }
    +
    + .progress-bar {
    + height: 20px;
    + background: rgba(255,255,255,0.1);
    + border-radius: 10px;
    + overflow: hidden;
    + margin: 1rem 0;
    + }
    +
    + .progress {
    + height: 100%;
    + width: 0%;
    + background: var(--qi-color);
    + transition: width 0.3s ease;
    + }
    +
    + .message-log {
    + height: 150px;
    + overflow-y: auto;
    + padding: 1rem;
    + background: rgba(0,0,0,0.2);
    + border-radius: 5px;
    + }
    +
    + @keyframes pulse {
    + 0% { transform: scale(1); }
    + 50% { transform: scale(1.05); }
    + 100% { transform: scale(1); }
    + }
    +
    + @media (max-width: 768px) {
    + .cultivation-stats {
    + flex-direction: column;
    + gap: 0.5rem;
    + }
    +
    + .controls {
    + flex-direction: column;
    + }
    +
    + button {
    + width: 100%;
    + }
    + }