Changed around line 1
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+ "content": "---domain---\ncellscape.scroll.pub\n---index.scroll---\nbuildHtml\nbaseUrl https://cellscape.scroll.pub\nmetaTags\n editButton /edit.html\ntitle Cellscape Explorer | Interactive Cell Model\nstyle.css\nheader\n class cell-header\n h1 Cellular Universe\n aria-label Interactive 3D cell model\n p Explore the microscopic world in motion\nmain\n class cell-container\n div\n class cell-wall\n id cellCanvas\n aria-label Cell visualization area\n div\n class organelle nucleus\n div Nuclear Matrix\n div\n class organelle mitochondria\n div ATP Synthase\n div\n class controls\n button\n class sim-control\n id resetParticles\n Reset Simulation\narticle\n class cell-info\n h2 Cellular Dynamics\n dl\n dt Cell Membrane\n dd Selectively permeable lipid bilayer\n dt Mitochondria\n dd Powerhouse of the cell (ATP production)\n dt Cytoplasmic Streaming\n dd Active transport mechanism shown by particles\nfooter\n class science-footer\n nav\n a Cell Biology Basics\n href /biology\n a Simulation Parameters\n href /simulation\n a Research Credits\n href /credits\nscript.js\n---style.css---\n:root {\n --cytoplasm: #2a1a4a;\n --membrane: #ff6b6b26;\n --nucleus: #e599f766;\n --mito: #4dab9a55;\n --particle: #f3f3a8;\n}\n\n* {\n box-sizing: border-box;\n margin: 0;\n padding: 0;\n}\n\nbody {\n font-family: 'Segoe UI', system-ui, sans-serif;\n line-height: 1.6;\n background: radial-gradient(circle at center, #0f0c29, #302b63);\n color: #f8f9fa;\n}\n\n.cell-header {\n text-align: center;\n padding: 2rem 1rem;\n background: linear-gradient(45deg, #3a1c71aa, #d76d77aa, #ffaf7baa);\n clip-path: polygon(0 0, 100% 0, 100% 90%, 0 100%);\n}\n\n.cell-container {\n position: relative;\n max-width: 800px;\n margin: 2rem auto;\n aspect-ratio: 1;\n}\n\n.cell-wall {\n position: absolute;\n width: 100%;\n height: 100%;\n border-radius: 50%;\n background: radial-gradient(circle at 30% 30%, \n var(--cytoplasm), \n #1a0a3a 120%);\n box-shadow: 0 0 60px 20px var(--membrane),\n inset 0 0 40px 10px #ff6b6b33;\n}\n\n.organelle {\n position: absolute;\n border-radius: 50%;\n transition: transform 0.3s ease;\n}\n\n.nucleus {\n width: 25%;\n height: 25%;\n top: 35%;\n left: 35%;\n background: radial-gradient(circle at 30% 30%, \n var(--nucleus), \n #862e9c66);\n animation: pulse 4s infinite;\n}\n\n.mitochondria {\n width: 15%;\n height: 15%;\n top: 60%;\n left: 20%;\n border-radius: 15% 85% 15% 85% / 85% 15% 85% 15%;\n background: linear-gradient(45deg, \n var(--mito), \n #2b8a3e55);\n}\n\n.particle {\n position: absolute;\n width: 4px;\n height: 4px;\n background: var(--particle);\n border-radius: 50%;\n filter: drop-shadow(0 0 4px #fff9db);\n}\n\n@keyframes pulse {\n 0%, 100% { transform: scale(1); }\n 50% { transform: scale(1.05); }\n}\n\n.controls {\n display: flex;\n justify-content: center;\n gap: 1rem;\n margin-top: 2rem;\n}\n\n.sim-control {\n padding: 0.75rem 1.5rem;\n background: linear-gradient(45deg, #4c6ef5, #3b5bdb);\n border: none;\n border-radius: 50px;\n color: white;\n cursor: pointer;\n transition: transform 0.2s ease;\n}\n\n.sim-control:hover {\n transform: translateY(-2px);\n}\n\n.cell-info {\n max-width: 800px;\n margin: 3rem auto;\n padding: 2rem;\n background: #ffffff08;\n border-radius: 16px;\n backdrop-filter: blur(10px);\n}\n\n@media (max-width: 768px) {\n .cell-container {\n width: 90vw;\n height: 90vw;\n }\n \n .cell-info {\n margin: 2rem 1rem;\n padding: 1rem;\n }\n}\n---script.js---\ndocument.addEventListener('DOMContentLoaded', () => {\n const cellCanvas = document.getElementById('cellCanvas');\n const particles = [];\n let animationId;\n\n class Particle {\n constructor() {\n this.element = document.createElement('div');\n this.element.className = 'particle';\n this.x = Math.random() * cellCanvas.offsetWidth;\n this.y = Math.random() * cellCanvas.offsetHeight;\n this.vx = (Math.random() - 0.5) * 2;\n this.vy = (Math.random() - 0.5) * 2;\n this.radius = cellCanvas.offsetWidth / 2;\n this.centerX = cellCanvas.offsetWidth / 2;\n this.centerY = cellCanvas.offsetHeight / 2;\n cellCanvas.appendChild(this.element);\n }\n\n update() {\n this.x += this.vx;\n this.y += this.vy;\n\n const dx = this.x - this.centerX;\n const dy = this.y - this.centerY;\n const distance = Math.sqrt(dx * dx + dy * dy);\n\n if (distance > this.radius - 4) {\n const angle = Math.atan2(dy, dx);\n this.vx = Math.cos(angle) * 1.5;\n this.vy = Math.sin(angle) * 1.5;\n }\n\n this.element.style.transform = `translate(${this.x}px, ${this.y}px)`;\n }\n }\n\n function initParticles() {\n for (let i = 0; i < 200; i++) {\n particles.push(new Particle());\n }\n }\n\n function animate() {\n particles.forEach(particle => particle.update());\n animationId = requestAnimationFrame(animate);\n }\n\n function resetSimulation() {\n particles.forEach(particle => particle.element.remove());\n particles.length = 0;\n initParticles();\n }\n\n function handleResize() {\n cancelAnimationFrame(animationId);\n cellCanvas.innerHTML = '';\n initParticles();\n animate();\n }\n\n window.addEventListener('resize', handleResize);\n document.getElementById('resetParticles').addEventListener('click', resetSimulation);\n\n initParticles();\n animate();\n});\n---end---",
+ "reasoning_content": "Okay, let's tackle this problem. The user wants a website that models a human cell with particle simulation using only Scroll, CSS, and JavaScript. No frameworks or external dependencies. It needs to be mobile-responsive, accessible, and visually stunning.\n\nFirst, I need to come up with a domain name. It should be short, memorable, and end with scroll.pub. Since it's about a cell model, something like \"cellscape\" sounds good. So cellscape.scroll.pub.\n\nNext, the structure. The HTML body needs to be in Scroll syntax. The main elements would be a hero section, the cell visualization, and a description. The cell will have a nucleus, mitochondria, and particles moving around. Using semantic HTML5 tags like header, main, section, footer.\n\nFor the CSS, I need to make it responsive. Using grid and flexbox for layouts. The cell should be a circle with a gradient background. Organelles like nucleus and mitochondria can be positioned absolutely. Particles will be small divs with absolute positioning. Animations for the particles to simulate movement. Maybe a pulsing animation for the nucleus to make it lively.\n\nJavaScript will handle the particle simulation. Create particles dynamically, set their initial positions and velocities. Use requestAnimationFrame for smooth animation. Check collisions with the cell boundary to make particles bounce back. Also, handle window resize to reposition particles correctly.\n\nAccessibility is important. Adding aria labels where necessary, ensuring color contrast, and using semantic elements. The color scheme should be professional yet vibrant. Maybe purples and blues for the cell, with contrasting colors for organelles.\n\nTesting mobile responsiveness. Using media queries to adjust font sizes and layouts on smaller screens. The cell visualization should scale down appropriately without losing interactivity.\n\nParticle simulation logic: Each particle has x, y coordinates and velocity in x and y directions. In each frame, update their positions. If they hit the cell boundary, reverse the velocity component. The cell's radius is half the container's width, so boundary checking is based on distance from the center.\n\nPutting it all together. The Scroll markup defines the structure, CSS styles the elements and handles animations, JavaScript manages the particle dynamics. Making sure all links are relative and no external resources are used. Keeping the code clean and efficient."
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+ "finish_reason": "stop"
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